Simple and transparent pricing
Published prices, no overselling and no hidden setup fees.
Paying annually lowers the effective monthly cost on every plan.
Boost clocks up to 4.20 GHz, a full gigabit port and a location you choose — because most game loops are single-thread bound and latency is a network problem first.
See the machines
Published prices, no overselling and no hidden setup fees.
Paying annually lowers the effective monthly cost on every plan.
12 x 3.70 GHz · 64 GB RAM · 1 TB NVMe
24 x 2.50 GHz (3.70 max) · 128 GB REG ECC · 2x 1 TB SSD
32 x 3.55 GHz (4.20 max) · 128 GB RAM · 2 x 1 TB NVMe
64 x 3.20 GHz (4.20 max) · 192 GB RAM · 2 x 1 TB NVMe
Game servers are latency and tick-rate problems before they are capacity problems. The same dedicated machines, picked for high clock speed and placed close to the players you actually have.
Up to 4.20 GHz boost. Most game server loops are single-thread bound, so clock matters more than core count.
Put the server in the region your players are in. Latency you remove at the network layer is latency you never have to optimise away in code.
Install your own panel and binaries — Pterodactyl, a custom launcher, a modded stack. Nothing is locked down.
Headroom for a full lobby, voice, and your own updates without shaping traffic against yourself.
No — the machine is handed over with the operating system you asked for and full root access. You install Pterodactyl, your own panel or the game binaries yourself. We help with the hardware, the network and the operating system.
For a handful of instances the Ryzen 12 at 3.70 GHz is usually enough. Community networks running many instances benefit from the Turin machines, which combine a high boost clock with 32 or 64 cores.
These are physical machines prepared by hand after payment, not instant provisioning. Open a ticket if you have a launch date and we will tell you where the queue stands.
The network provider applies volumetric filtering at its edge. We do not sell a separate scrubbing product, and we do not promise that every attack is absorbed — tell us in a ticket if you are being targeted and we will work through it with you.